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Star Wars Forum Roleplay- Warlords

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51 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 11:24 am

No you look pretty good Ziess.

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52 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 11:46 am

@Lorerunner: Yup. I'll add the class to the list.

Thank you Spirit.

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53 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 12:09 pm

Warlord:
(Race:human male)
Name: Cyrus Dralas

I'm not very eloquent nor is my star wars lore very extensive (though i do know the basics XD)

Cyrus instead of being charged of planet, got placed in charge of an asteroid belt as way of punishment for dishonorable conduct (dishonorable in the way that he stepped on his superiors shoes trying to rise through the ranks). Luckily the asteroid belt was found to be filled with Ice that could be traded as water and minerals to nearby systems, Cyrus Dralas then ordered the placement of explosives on the most lucrative mining sites ensuring that the station in charge of this belt is considered too important to attack, an attack would mean the loss of all the Ice in the belt.

PS: Am i missing anymore info?

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54 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 12:14 pm

Leander_rsr wrote:Warlord:
(Race:human male)
Name: Cyrus Dralas

I'm not very eloquent nor is my star wars lore very extensive (though i do know the basics XD)

Cyrus instead of being charged of planet, got placed in charge of an asteroid belt as way of punishment for dishonorable conduct (dishonorable in the way that he stepped on his superiors shoes trying to rise through the ranks). Luckily the asteroid belt was found to be filled with Ice that could be traded as water and minerals to nearby systems, Cyrus Dralas then ordered the placement of explosives on the most lucrative mining sites ensuring that the station in charge of this belt is considered too important to attack, an attack would mean the loss of all the Ice in the belt.

PS: Am i missing anymore info?

Unless you want to name your base or give yourself a squad of stormtroopers no it looks all good with what you were saying you wanted.

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55 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 12:27 pm

Spirit of Memory wrote:
Leander_rsr wrote:Warlord:
(Race:human male)
Name: Cyrus Dralas

I'm not very eloquent nor is my star wars lore very extensive (though i do know the basics XD)

Cyrus instead of being charged of planet, got placed in charge of an asteroid belt as way of punishment for dishonorable conduct (dishonorable in the way that he stepped on his superiors shoes trying to rise through the ranks). Luckily the asteroid belt was found to be filled with Ice that could be traded as water and minerals to nearby systems, Cyrus Dralas then ordered the placement of explosives on the most lucrative mining sites ensuring that the station in charge of this belt is considered too important to attack, an attack would mean the loss of all the Ice in the belt.

PS: Am i missing anymore info?

Unless you want to name your base or give yourself a squad of stormtroopers no it looks all good with what you were saying you wanted.

I'm fine with what i've got then Smile

PS: and like I discussed with arche, i'll be giving him a larger cut of the trade in exchange for 2 unmarked squadrons for protection.

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56 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 1:01 pm

what era will this roleplay take place

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57 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 1:06 pm

umm... nevermind

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58 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 1:57 pm

One suggestion, by the way, if people want to talk in a more immediate chatty thing, the chatbox on the main page is great for that. Speaking of which. Leander, I'd like to talk to you at your convenience. You too, Formosan.


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59 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 2:02 pm

Hmm, I'm curious as to where I am on the map. And could our all-powerful GM color the systems where the players reside with a different color for convenience sake?

Thank you.

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60 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 2:11 pm

So done

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61 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 5:10 pm

System Information: wrote:Sector: Korvan
System: Aquitaine
System Layout
Kharybdis: Yellow sun.
Scylla: Yellow gas giant with 720 rings.  (No moons)
Messina Ring: the inner asteroid belt of the system.
Pelagic: An inhabitable world with one side always facing the star and the other always in twilight.
Quagmire: A swamp world tainted by a millennium of industrial pollution.  Temperatures range from tropical to below freezing.  Bullywug homeworld.
Komplex: The sole moon of Quagmire.  It was turned into a factory world as soon as the Bullywug were able to start colonizing it.  By the time the Bullywug were driven out of the system, the factory was seven layers deep up from the surface, and the mining operation had reached deep into the interior.
Tempest: An ocean world with only a single continent, Prospero.  Storms and hurricanes are constantly generated from the equatorial zone.  (Two moons: Ariel, Caliban)
Necklace of Artemis: the outer asteroid belt of the system; consists almost entirely of floating rocks of ice.
Muck: A frozen-methane bog world.
Geiserberg Fortress: A large planet composed almost entirely of water.  Has been turned into the staging area for Aquitaine’s forces with an ever growing dock being built for the starships under the surface.  (Five moons: Epi, Meso, Bathy, Abysso, Hadal)
Grime: A black ocean planet covered by a thick black watery substance.
Vapor: A small blue gas planet with an inner frozen core.

Population: wrote:232 million
Bullywug- 72%
Karkaradon- 10%
Quarran- 8%
Selkath- 6%
Gungan- 4%

Fleet Strength: wrote:3 Quasar Fire Cruiser/Carriers: Sierra Springs, Peninne Springs, Eden Springs
Complement: 2 Xg-1 Starwings, 24 ARC-170s, 12 Belbullab-22s, 12 TIE/IT Punishers
1 Neutron Star Cruiser/Carrier: Cyrstal Geyser
Complement: 36 TIE/IN Interceptors
1 Ton-Faulk Escort Carrier: Trump Ice
Complement: 6 Xg-1 Starwings, 48 TIE/IN Interceptors, 10 TIE/sa Bombers, 10 TIE Heavy Bombers, 10 TIE/IT Punishers
1 Venator Carrier/Command Ship: Agua Vida
Complement: 6 Xg-1 Starwings, 2 Lamda-class shuttles, 60 ARC-170s, 30 Belbullab-22s, 30 TIE/IN Interceptors, 60 TIE/sa Bombers, 60 TIE Heavy Bombers, 60 TIE/IT Punishers
4 Fleet Tenders
3 Altor replenishment ships
1 MedStar Frigate

Ground Forces: wrote:Commander Toadborg
200 infantry
1 AT-TE

History: wrote:Admiral Aquitaine was born a few years before the Bullywug were driven from the Korvan Sector.  They fled into Republic space a decade before the beginning of the Clone War.  During it, the bullwug were involved in battle against the CIS on a number of ocean worlds.  By the end, Aquitaine was in command of a light cruiser.  He would be stuck in the far ends of the Empire for the next couple of decades, far away from the halls of power.

He gradually rose through the ranks on the merits of his own accomplishments.  When the expedition to the Korvan Sector was being put together he jumped at the chance to join it.  Imperial Command gave him only two warships to command.  Ever the crafty lot, the bullywug plundered old equipment discarded from the Clone War and hired people of the other aquatic species.  With that, they set off to reclaim their home system.

They threw themselves into the conflagration of war.  After years of struggle, they captured the entire outer system and began to turn Geiserburg into a fortress.  At the time of Endor, they had pushed their enemies back to the homeworld and moon; and were slowly starving them out by raiding convoys attempting to relieve them.

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62 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 6:51 pm

Can I have a single Victory II class star destroyer or the Old but sturdy Venator? Almost done with my final writeup

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63 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 8:36 pm

Governor: Admiral Edmund Arkanis.
He is a man of many words. Most of which are ways to buy time. One would not call him a coward, rather someone who will buy time in order to better destroy his opponent. It was this tactic which made it easy for him to rise to the rank of governor through sheer charisma.




Sector: Korvan, Northern part of the system near the border
System: Savoy
System Layout
Savoy: Yellow sun.

Tanniv: Green gas giant with 4 rings primarily used for mining. 6 moons which provide the sole habitation for the system.

Moon 1: Verrith. A bleak, asteroid blasted moon with no way of supporting life.
Moon 2: Ton'ta. The Capital of the system. Few cities dot this jungle world. Primary exports are men and materials. Imports are Luxury goods and food.
Moon 3: Ymgarl, This world is mostly plains and used to grow food.
Moon 4: Lorram, This world is the 'shipyard' of the system, it is covered in industry.
Moon 5:Terris, An airless void with a few dotted settlements that is primarily mining based.
Moon 6:Terris II, A harsh desert world with little to no value.

Population
140 million
Human- 82%
Twi'lek- 10%
Togruta- 3%
Mirialan- 3%
Chiss- 2%

Fleet Summation

1 Venator-Class Star Destroyer: Reign of Fire
Complement:  70 ARC-170s, 40 TIE/sa Bombers, 20 LAAT/i's, 50 TIE/LN starfighters, 30 TIE/IN starfighter, 50 TIE Heavy Bombers, 160 Z-95 Headhunter. (one Venator holds 420, so I gave it a full compliment of ships of varying capacity, the primary being a really bad fighter)

5 System patrol frigates, Not lightspeed capable.

Ground Forces
300 Men/Militia forces (20 of which are stormtroopers)
40 AT-ST's
30 Speeder Bikes
2 Command AT-ST



Last edited by JaxVaeus on Mon Oct 03, 2016 4:00 pm; edited 1 time in total

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64 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 8:50 pm

So I actually looked it up. The Venator page does say 420 fighters, which is absolutely freaking insane I'd just like to say. That's almost 6 full freaking wings.


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65 Re: Star Wars Forum Roleplay- Warlords on Sun Sep 25, 2016 8:56 pm

The Lorerunner wrote:So I actually looked it up.  The Venator page does say 420 fighters, which is absolutely freaking insane I'd just like to say.  That's almost 6 full freaking wings.

Crazy, given how crappy SPC are tho' I'm gonna allow it.

Also people going with A LOT of fighters as their main strength I want to be there open and stress this. Good trained pilots are a resource one that is not easily replaced. Be aware that losing a fighter is not the biggest lose, it's the pilot.

Jax consider yourself approved, I will be adding you onto the Sector map, feel free to conduct diplomacy and take your turn. I'll be adding you and SilverDragonRed's briefing to Turn 1 soon. Check there for more information.

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66 Re: Star Wars Forum Roleplay- Warlords on Mon Sep 26, 2016 8:43 am

Spirit of Memory wrote:Also people going with A LOT of fighters as their main strength I want to be there open and stress this. Good trained pilots are a resource one that is not easily replaced. Be aware that losing a fighter is not the biggest lose, it's the pilot.

That's always the case when it comes to personnel. Though, I will point out that historically it was only a smidgen more difficult to train a pilot than any of the technical jobs required to operate and maintain a ship (except for Boatswain's Mates).

Not really applicable here since we seem to have the training capability of Imperial Japan right now, e.i. none at all.

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67 Re: Star Wars Forum Roleplay- Warlords on Mon Sep 26, 2016 6:11 pm



Ground Forces
300 Men/Militia forces, 20 of which are apart of the stormtrooper corps. (If ya know your SW lore, the stormtrooper corps was only a small fragment of the Imperial Army)

20 AT-ST's
30 Speeder Bikes
1 Command AT-ST

To the GMl:
Future budgetary allocations:
All Terrain Open Transport (AT-OT) x2
All Terrain Recon Transport (AT-RT) x30
Low Altitude Assault Transport/carrier (LAAT/c) [For the AT-OT's] x3
All Terrain Scout Transport (AT-ST) x20
All Terrain Scout Transport/Command (AT-ST) x1

What would I need for these to become a reality for my Walker Corps. Training aside, how would i/you? factor in the cost?

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68 Re: Star Wars Forum Roleplay- Warlords on Mon Sep 26, 2016 8:59 pm

JaxVaeus:
You'd need durasteel, some form of energy to form the weapons and the factories to produce such a large number of items. Currently you lack any form of specialized weapons and vehicle manufacturing capable of this. No system in the Sector in fact produces almost any of those except AT-STs on Korvan Prime.

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69 Re: Star Wars Forum Roleplay- Warlords on Mon Sep 26, 2016 9:35 pm

To GM:
Durasteel, Energy, and factories. Check. So now I know what to do for industry! Thank'ee

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70 Re: Star Wars Forum Roleplay- Warlords on Tue Sep 27, 2016 12:12 pm

What is SPC? I feel like I know it but I can't place the acronym.

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71 Re: Star Wars Forum Roleplay- Warlords on Tue Sep 27, 2016 6:49 pm

System Patrol Craft.


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72 Re: Star Wars Forum Roleplay- Warlords on Thu Sep 29, 2016 5:02 pm

Just to note everybody you will all get your responses after the Loreweek on Sunday or perhaps on Saturday night if I cannot make it. Since I know some of you have made responses almost a week ago, this is just to keep everything in order so some players don't outpace others.

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73 Re: Star Wars Forum Roleplay- Warlords on Fri Sep 30, 2016 5:09 am

GM:
Even though I know how many vehicles and troops my armor corps should have within, I've never specified the exact types and numbers of ground vehicles within my forces. You know, instead of  1000 tanks - 100 AT-ST, 100 TIE tank, etc etc. You know, more specific describtion and list of my tanks. Can I specify them myself on my warlord page, or do you want to give me more clear range of vehicle types? If the former, I already have some more precise list of my vehicles on my page - or that list is coming - so check it out, to see if it doesn't break the game

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74 Re: Star Wars Forum Roleplay- Warlords on Fri Sep 30, 2016 3:31 pm

Formosan:
http://starwars.wikia.com/wiki/Armor_corps
Is the information in that correct? If so I accepted under the condition it was that. You have significant ground power.

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75 Re: Star Wars Forum Roleplay- Warlords on Fri Sep 30, 2016 3:58 pm

Formosan1, sent you a couple PM's

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