Lorerunner's Forums

The Lorerunner's Forums

Search
 
 

Display results as :
 


Rechercher Advanced Search

Latest topics
» We're all fine here, thanks. How are you? (Community thread for everything.)
Yesterday at 1:22 pm by Luslanz

» Turn 1-1068
Sun Jun 25, 2017 7:07 pm by FreelanceZero

» Turn 2-1068
Sun Jun 25, 2017 12:52 pm by SilverDragonRed

» Turn 12-1067
Sun Jun 18, 2017 2:05 pm by Spartanmario

» Player Houses
Sun Jun 18, 2017 12:08 pm by SilverDragonRed

» Koth Meeting
Sun Jun 18, 2017 5:07 am by The_Wanderer_In_Rags

» Chelsey Wright: hiring a lawyer
Thu Jun 15, 2017 9:54 pm by RorytheRomulan

» Tyranny Coupon 50%
Thu Jun 15, 2017 8:46 pm by TheUltimateParadoxs

» Warlords II: Turn Four - Departure of a Hero
Tue Jun 13, 2017 3:52 pm by The_Wanderer_In_Rags

You are not connected. Please login or register

Heart of the Wulf

View previous topic View next topic Go down  Message [Page 1 of 1]

1 Heart of the Wulf on Mon Jun 05, 2017 9:15 pm


Allied Composition:
Adalwulf:
[1,2,3]Infantry, Trained (DM+6) Defence=11{Armor=3}, Morale=9{Endurance=3}, Fighting=2, Base Damage=8
[4,5]Archers, Veteran (DM+6) Defence=14{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=5, Base Damage=1//9
[6]Cavalry, Elite (DM-3) Defence=6{Armor=5}, Morale=6{Endurance=2}, Fighting=12, Animal Handling=3, Base Damage=5
[C]Commander, Green Defence=3{Armor=6}, Morale=6{Endurance=2}, Fighting=2, Warfare=2, Command=4, Base Damage=3
{With Adalwulf[6]}
Geirmund:
[01]Infantry, Trained (DM+6) Defence=7{Armor=8}, Morale=15{Endurance=5}, Fighting=6, Base Damage=6
[02]Infantry, Trained (DM+6) Defence=6{Armor=8}, Morale=15{Endurance=5}, Fighting=5, Base Damage=5
[03-05]Infantry, Trained (DM+6) Defence=6{Armor=8}, Morale=12{Endurance=4}, Fighting=4, Base Damage=5
[06-07]Crusader, Trained (DM+9) Defence=3{Armor=18}, Morale=15{Endurance=5}, Fighting=5, Base Damage=5
[08]Personal Guard, Trained (DM+0) Defence=3{Armor=20}, Morale=12{Endurance=4}, Fighting=4, Base Damage=5
[09-10]Cavalry, Trained (DM+3) Defence=4{Armor=10}, Morale=6{Endurance=2}, Fighting=6, Animal Handling=6, Base Damage=5
[11]Archer, Trained (DM+9) Defence=9{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=5, Base Damage=1//6
[12-13]Archer, Trained (DM+9) Defence=9{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=4, Base Damage=1//6
[14-15]Dwarven Thunderers, Trained (DM+6) Defence=8{Armor=2}, Morale=12{Endurance=4}, Fighting=2, Marksmanship=5, Base Damage=2//5
[16]Engineer, Veteran (DM+6) Defence=5{Armor=2}, Morale=15{Endurance=5}, Fighting=5, Warfare=6, Base Damage=1//3
[17]Engineer, Veteran (DM+6) Defence=5{Armor=2}, Morale=18{Endurance=6}, Fighting=5, Warfare=5, Base Damage=1//3
[18]Kampfwagon, Green (DM+12) Defence=6{Armor=2}, Health=40, Fighting=3, Marksmanship=3, Warfare=4, Base Damage=5//4
{Armed with Small Steam Cannon} Base Damage=5
[19]Kampfwagon, Green (DM+12) Defence=6{Armor=2}, Health=40, Fighting=3, Marksmanship=3, Warfare=4, Base Damage=5//4
{Armed with Scorpion} Base Damage=3 (Ignores Armor)
[20]Kampfwagon, Green (DM+12) Defence=6{Armor=2}, Health=40, Fighting=3, Marksmanship=4, Warfare=4, Base Damage=5//4
{Armed with Centipede} Base Damage=1 (Ignores Armor)
[21-22]Support, Trained (DM+9) Defence=6{Armor=0}, Morale=12{Endurance=4}, Fighting=2, Animal Handling=4, Healing=6, Base Damage=1
[C]Commander, Veteran Defence=0{Armor=20}, Morale=6{Endurance=2}, Fighting=7, Warfare=7, Command=6, Base Damage=3
{With Geirmund[08]}
Undead Composition:
[01-40]Undead Defence=10{Armor=0}, Health=40, Fighting=3, Base Damage=3
[41-60]Undead Defence=6{Armor=5}, Health=50, Fighting=3, Base Damage=3
[61-64]Undead Defence=8{Armor=2}, Health=40, Fighting=2, Marksmanship=3, Base Damage=1//6
[N]Necromancer, Trained Defence=0{Armor=10}, Morale=6{Endurance=2}, Fighting=2, Warfare=2, Command=11, Base Damage=3
{With Undead[43]}
[N1]Necromancer, Trained Defence=0{Armor=10}, Morale=6{Endurance=2}, Fighting=7, Warfare=3, Command=7, Base Damage=3
{With Undead[24]}
[N2]Necromancer, Veteran Defence=0{Armor=10}, Morale=6{Endurance=2}, Fighting=8, Warfare=3, Command=7, Base Damage=3
{With Undead[25]}

House Adalwulf called for help from House Geirmund in fighting off the undead menace attacking their last stronghold.  Their Commander leads the cavalry and kampfwagons through a secret pass to get behind the undead while the others approach from a flank.

The sky is a bit cloudy, but has no effect on the battlefield.  There hasn't been any rain in quite some time to soften up the ground.
OOC wrote:Each block represents 20 yards.

View user profile

2 Re: Heart of the Wulf on Thu Jun 08, 2017 11:58 pm

Formation Orders:
Infantry units 1-5 - Shield Wall, roll of 23
Crusader units 6-7 - Shield Wall, roll of 21
Personal Guard unit 8 - Checkered, roll of 29
Cavalry units 9-10 - Wedge, roll of 29
Archer units 11-13 - Checkered, roll of 24
Dwarven Thunderer units 14-15 - Checkered, roll of 28
Engineer units 16-17 - Checkered, roll of 26
Support units 21-22 - Checkered, roll of 25

Siege Phase:
Kampfwagon units 18-20 - Ready to Attack when enemy in range, roll of 23

Main Order Phase:
Infantry units 1-5 - Set for Charge, roll of 29
Crusader units 6-7 - Set for Charge, roll of 26
Personal Guard unit 8 - Wait
Cavalry units 9-10 - Ready for Hammer and Anvil when enemy hits front lines, roll of 28
Archer units 11-13 - Ready to Attack when enemy in range, roll of 21
Dwarven Thunderer units 14-15 - Attack nearest undead individual ranged units, roll of 23
Engineer units 16-17 - Attack nearest undead individual ranged units, roll of 24
Support units 21-22 - Wait

View user profile

3 Re: Heart of the Wulf on Fri Jun 09, 2017 12:30 am

Geirmund[19] attacks Undead[61]. Test Result=20(*5 damage). Damage Done=15. Undead[61] has 25 Health left.
Geirmund[20] attacks Undead[61]. Test Result=18(*4 damage). Damage Done=4. Undead[61] has 21 Health left.

Geirmund[14] attacks Undead[62]. Test Result=28(*7 damage). Damage Done=35(-2). Undead[62] has 7 Health left.
Geirmund[15] attacks Undead[62]. Test Result=26(*6 damage). Damage Done=30(-2). Undead[62] is destroyed.
Geirmund[16] attacks Undead[61]. Test Result=30(*8 damage). Damage Done=24(-2). Undead[61] is destroyed.
Geirmund[17] attacks Undead[63]. Test Result=25(*6 damage). Damage Done=18(-2). Undead[63] has 24 Health left.
Geirmund[14] attacks Undead[43]. Test Result=28(*8 damage). Damage Done=40(-5). Undead[43] has 15 Health left.
Geirmund[15] attacks Undead[43]. Test Result=23(*6 damage). Damage Done=30(-5). Undead[43] is destroyed. Necromancer is dead.
Geirmund[11] attacks Undead[63]. Test Result=23(*5 damage). Damage Done=30(-2). Undead[63] is destroyed.

Second Order Phase:

View user profile

4 Re: Heart of the Wulf on Fri Jun 09, 2017 12:54 am

Second Order Phase:
Cavalry units 9-10 - Move forward, roll of 27
Kampfwagon units 18-20 - Move forward, roll of 29
Dwarven Thunderer unit 14 - Attack, roll of 28

View user profile

5 Re: Heart of the Wulf on Fri Jun 09, 2017 8:31 am

Geirmund[14] attacks Undead[64]. Test Result=26(*4 damage). Damage Done=20(-2). Undead[64] has 22 Health left.

Turn 2:

View user profile

6 Re: Heart of the Wulf on Fri Jun 09, 2017 2:55 pm

Siege Phase:
Kampfwagon units 18-20 - Move, roll of 23

Main Order Phase:
Infantry units 1-5, Crusader units 6-7, Personal Guard unit 8, Archer unit 11-13, Dwarven Thunderer units 14-15, Engineer units 16-17, Support units 21-22 - Move, rolls of 24, 20, 17, 19, 21, 28 and 23

Cavalry units 9-10 - Charge if in range, otherwise Wait, roll of 22

View user profile

7 Re: Heart of the Wulf on Fri Jun 09, 2017 3:47 pm

Undead[64] attacks Geirmund[02]. Test Result=7(*1 damage). Damage Done=6(-8 ).
Undead[45] attacks Geirmund[02]. Test Result=10(*2 damage). Damage Done=6(-8 ).
Undead[44] attacks Geirmund[05]. Test Result=15(*4 damage). Damage Done=12(-8 ). Geirmund[05] has 8 Morale left.
Undead[42] attacks Geirmund[03]. Test Result=10(*2 damage). Damage Done=6(-8 ).
Undead[41] attacks Geirmund[01]. Test Result=15(*3 damage). Damage Done=9(-8 ). Gerimund[01] has 14 Morale left.

Geirmund[09] attacks Undead[49]. Test Result=30(*11 damage). Damage Done=55(-5). Undead[49] is destroyed.
Geirmund[10] attacks Undead[50]. Test Result=30(*11 damage). Damage Done=55(-5). Undead[50] is destroyed.
Allied[6] attacks Undead[54,53,52,51,46]. Test Result=48(*15 damage), 36(*11 damage), 40(*12 damage), 43(*13 damage), 48(*15 damage). Damage Done=75(-5), 55(-5), 60(-5), 65(-5), 75(-5). Undead[54] is destroyed. Undead[53] is destroyed. Undead[52] is destroyed. Undead[51] is destroyed. Undead[46] is destroyed.

Second Order Phase:

View user profile

8 Re: Heart of the Wulf on Fri Jun 09, 2017 5:55 pm

Second Order Phase:
Infantry units 1-5 - Attack, roll of 27
Cavalry unit 9 - Attack, roll of 24

View user profile

9 Re: Heart of the Wulf on Fri Jun 09, 2017 6:23 pm

Geirmund[01] attacks Undead[41]. Test Result=22(*3 damage). Damage Done=18(-5). Undead[41] has 37 Health left.
Geirmund[02] attacks Undead[45]. Test Result=16(*2 damage). Damage Done=10(-5). Undead[45] has 45 Health left.
Geirmund[03] attacks Undead[42]. Test Result=9(*1 damage). Damage Done=5(-5).
Geirmund[04] attacks Undead[42]. Test Result=19(*3 damage). Damage Done=15(-5). Undead[42] has 40 Health left.
Geirmund[05] attacks Undead[44]. Test Result=18(*3 damage). Damage Done=15(-5). Undead[44] has 40 Health left.
Geirmund[09] attacks Undead[48]. Test Result=24(*4 damage). Damage Done=20(-5). Undead[48] has 35 Health left.
Allied[6] attacks Undead[23,24,25,26,30,29,28,27]. Test Result=35(*9 damage), 38(*10 damage). Damage Done=90(-0), 50(-0). Undead[23] is destroyed. Undead[24] is destroyed. Necromancer is dead. Undead[25] is destroyed. Necromancer is alive. Undead[26] is destroyed. Undead[30] is destroyed. Undead[29] is destroyed. Undead[28] is destroyed. Undead[27] is destroyed.

Undead[41] attacks Geirmund[01]. Test Result=17(*2 damage). Damage Done=6(-8 ).
Undead[45] attacks Geirmund[02]. Test Result=13(*2 damage). Damage Done=6(-8 ).
Undead[42] attacks Geirmund[03]. Test Result=13(*2 damage). Damage Done=6(-8 ).
Undead[44] attacks Geirmund[05]. Test Result=12(*2 damage). Damage Done=6(-8 ).
Undead[48] attacks Geirmund[09]. Test Result=14(*2 damage). Damage Done=6(-10).

Turn Three:

View user profile

10 Re: Heart of the Wulf on Fri Jun 09, 2017 6:32 pm

Siege Phase:
Kampfwagon units 18-20 - Attack, roll of 23

Main Order Phase:
Infantry units 1-5 - Attack, roll of 31
Crusader units 6-7 - Attack, roll of 24
Personal Guard unit 8 - Attack, roll of 28
Cavalry units 9-10 - Trample, roll of 28
Archer units 11-13 - Attack, roll of 35
Dwarven Thunderer units 14-15 - Attack, roll of 25
Engineer units 16-17 - Attack, roll of 20
Support units 21-22 - Aid/Heal(?), roll of 33

View user profile

11 Re: Heart of the Wulf on Fri Jun 09, 2017 8:34 pm

Geirmund[08] attacks Undead[41]. Test Result=18(*5 damage). Damage Done=25(-5). Undead[41] has 17 Health left.
Geirmund[06] attacks Undead[41]. Test Result=21(*6 damage). Damage Done=30(-5). Undead[41] is destroyed.
Geirmund[07] attacks Undead[42]. Test Result=23(*6 damage). Damage Done=30(-5). Undead[42] has 15 Health left.
Geirmund[03] attacks Undead[42]. Test Result=28(*8 damage). Damage Done=40(-5). Undead[42] is destroyed.
Geirmund[04] attacks Undead[44]. Test Result=25(*7 damage). Damage Done=35(-5). Undead[44] has 10 Health left.
Geirmund[05] attacks Undead[44]. Test Result=19(*5 damage). Damage Done=25(-5). Undead[44] is destroyed.
Geirmund[02] attacks Undead[45]. Test Result=18(*5 damage). Damage Done=(25-5). Undead[45] has 25 Health left.
Allied[2] attacks Undead[45]. Test Result=7(*1 damage). Damage Done=8(-5). Undead[45] has 22 Health left.
Allied[3] attacks Undead[45]. Test Result=18(*5 damage). Damage Done=40(-5). Undead[45] is destroyed.
Geirmund[16] attacks Undead[64]. Test Result=22(*3 damage). Damage Done=9(-2). Undead[64] has 33 Health left.
Geirmund[17] attacks Undead[64]. Test Result=20(*3 damage). Damage Done=9(-2). Undead[64] has 26 Health left.
Geirmund[11] attacks Undead[64]. Test Result=23(*2 damage). Damage Done=12(-2). Undead[64] has 16 Health left.
Geirmund[12] attacks Undead[64]. Test Result=17(*2 damage). Damage Done=12(-2). Undead[64] has 6 Health left.
Geirmund[13] attacks Undead[64]. Test Result=18(*2 damage). Damage Done=12(-2). Undead[64] is destroyed.
Allied[6] attacks Undead[31,32,33,34,38,37,36,35,39,40]. Test Result=47(*13 damage), 31(*8 damage). Damage Done=130(-0), 40(-0). Undead[31] is destroyed. Undead[32] is destroyed. Undead[33] is destroyed. Undead[34] is destroyed. Undead[38] is destroyed. Undead[37] is destroyed. Undead[36] is destroyed. Undead[35] is destroyed. Undead[39] is destroyed. Undead[40] is destroyed.
Geirmund[10] attacks Undead[55,56,57,58,59,60]. Test Result=28(*7 damage), 31(*8 damage). Damage Done=70(-0), 40(-0). Undead[55] is destroyed. Undead[56] is destroyed. Undead[57] is destroyed. Undead[58] is destroyed. Undead[59] is destroyed. Undead[60] is destroyed.
Geirmund[09] attacks Undead[48,47]. Test Result=36(*9 damage), 32(*8 damage). Damage Done=90(-0), 40(-0). Undead[48] is destroyed. Undead[47] is destroyed.

Undead[64] attacks Geirmund[02]. Test Result=9(*1 damage). Damage Done=6(-8 ).
Undead[45] attacks Geirmund[02]. Test Result=8(*1 damage). Damage Done=3(-8 ).
Undead[44] attacks Geirmund[05]. Test Result=8(*1 damage). Damage Done=3(-8 ).
Undead[42] attacks Geirmund[03]. Test Result=9(*1 damage). Damage Done=3(-8 ).
Undead[41] attacks Geirmund[01]. Test Result=8(*1 damage). Damage Done=3(-8 ).

Second Order Phase:

View user profile

12 Re: Heart of the Wulf on Sat Jun 10, 2017 1:25 am

Second Order Phase:
Cavalry units 9-10 - Trample, roll of 31
Dwarven Thunderer units 14-15 - Attack, roll of 19
Engineer units 16-17 - Attack, roll of 31

View user profile

13 Re: Heart of the Wulf on Sat Jun 10, 2017 10:33 am

Geirmund[09] attacks Undead[21,19,17,15,13,11,09,07]. Test Result=26(*6 damage). Damage Done=60(-0). Undead[21] is destroyed.
Geirmund[10] attacks Undead[22,20,18,16,14,12,10,08]. Test Result=20(*4 damage), 25(*6 damage). Damage Done=40(-0), 30(-0). Undead[22] is destroyed. Undead[20] has 10 Health left. Undead[18] has 10 Health left. Undead[16] has 10 Health left.
Allied[6] attacks Undead[20,18,16,14,12,10]. Test Result=41(*11 damage), 35(*8 damage). Damage Done=110(-0), 40(-0). Undead[20] is destroyed. Undead[18] is destroyed. Undead[16] is destroyed. Necromancer is dead. Undead[14] is destroyed.

Undead[21] attacks Geirmund[09]. Test Result=14(*4 damage). Damage Done=24(-10). Geirmund[09] is destroyed.
Undead[22] attacks Geirmund[10]. Test Result=6(*2 damage). Damage Done=12(-10). Geirmund[10] has 4 Morale left.
Undead[20] attacks Geirmund[10]. Test Result=10(*3 damage). Damage Done=18(-10). Geirmund[10] is disorganized.
Undead[18] attacks Geirmund[10]. Test Result=10(*3 damage). Damage Done=18(-10). Geirmund[10] is routed.
Undead[16] attacks Geirmund[10]. Test Result=10(*3 damage). Damage Done=18(-10). Geirmund[10] is destroyed.
Undead[14] attacks Allied[10]. Test Result=13(*4 damage). Damage Done=24(-5). Allied[6] is destroyed. Commander is alive.

The remaining undead lose their coherence and focus.  They begin to mill about.  The Adalwulf heiress checks on her cavalry and those of Geirmund before smashing through the skeletons lining the walkway.

View user profile

14 Re: Heart of the Wulf on Sat Jun 10, 2017 10:48 am

Casualties
Geirmund-61 dead, 181 wounded
Adalwulf-92 dead, 8 wounded

Glory
Geirmund gains 6 Glory.

Experience
Adalwulf
Infantry, Trained I
Archers, Veteran I
Cavalry, Elite I
Commander, Green +2T
Geirmund
Infantry, Trained I
Infantry, Trained I
Infantry, Trained I
Crusader, Trained +2T
Personal Guard, Trained +2T
Cavalry, Trained  [09]-2T [10]-3T
Archer, Trained I
Archer, Trained +2T
Dwarven Thunderers, Trained I
Engineer, Veteran I
Engineer, Veteran I
Kampfwagon, Green +1T
Kampfwagon, Green I
Kampfwagon, Green I
Support, Trained I
Commander, Veteran I

View user profile

View previous topic View next topic Back to top  Message [Page 1 of 1]

Permissions in this forum:
You cannot reply to topics in this forum