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Black Water

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1 Black Water on Wed Nov 08, 2017 6:47 pm



How will Nestav deploy its forces?

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2 Re: Black Water on Sun Nov 12, 2017 7:51 pm

Nestav will deploy its forces north of the river, far from the water. The Protector Guard and the Steel Golems will take the center with other more inexperienced units taking both its flanks, with the cavalry stationed behind both flanks as reserve support. Wyvern cavalry will be stationed behind the center, with archers and engineers 3-4 tiles behind the main line.

Engineers will be armed with 2 centipedes and 3 large steam cannons.

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3 Re: Black Water on Mon Nov 13, 2017 1:52 pm



Nestav Composition:
[01-06]Infantry, Trained (DM+6) Defence=6{Armor=3}, Morale=15{Endurance=5}, Fighting=3, Base Damage=5
[07]Infantry, Trained (DM+6) Defence=8{Armor=3}, Morale=9{Endurance=3}, Fighting=3, Base Damage=7
[08]Infantry, Elite (DM+0) Defence=10{Armor=3}, Morale=15{Endurance=5}, Fighting=7, Base Damage=9
[09-10]Crusaders, Veteran (DM+6) Defence=5{Armor=5}, Morale=15{Endurance=5}, Fighting=7, Base Damage=5
[11]Nobles, Trained (DM+3) Defence=5{Armor=6}, Morale=12{Endurance=4}, Fighting=4, Base Damage=5
[12]Nobles, Veteran (DM+0) Defence=7{Armor=6}, Morale=18{Endurance=6}, Fighting=4, Base Damage=7
[13-14]Nobles, Veteran (DM+0) Defence=9{Armor=6}, Morale=15{Endurance=5}, Fighting=3, Base Damage=9
[15-17]Protector Guard, Trained (DM+0) Defence=5{Armor=6}, Morale=12{Endurance=4}, Fighting=4, Base Damage=5
[18]Protector Guard, Elite (DM-6) Defence=7{Armor=6}, Morale=21{Endurance=7}, Fighting=7, Base Damage=7
[19]Mercenary, Trained (DM+9) Defence=6{Armor=4}, Morale=15{Endurance=5}, Fighting=4, Base Damage=5
[20]Mercenary, Trained (DM+9) Defence=6{Armor=4}, Morale=18{Endurance=6}, Fighting=4, Base Damage=5
[21]Scouts, Green (DM+12) Defence=7{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=2, Awareness=4, Stealth=5, Base Damage=2//2(Close Range)
[22]Scouts, Trained (DM+9) Defence=7{Armor=2}, Morale=15{Endurance=5}, Fighting=2, Marksmanship=2, Awareness=4, Stealth=6, Base Damage=2//2(Close Range)
[23-24]Smart Golems, Trained (DM+9) Defence=5{Armor=5}, Health=40, Fighting=5, Marksmanship=2, Base Damage=7//5(Close Range)
[25]Smart Golems, Trained (DM+9) Defence=6{Armor=5}, Health=40, Fighting=2, Marksmanship=5, Awareness=3, Base Damage=5//5(Long Range)
[26-30]Archers, Trained (DM+9) Defence=8{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=5, Awareness=3, Base Damage=1//6
[31]Archers, Veteran (DM+6) Defence=10{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=7, Awareness=4, Base Damage=1//7
[32]Archers, Elite (DM+3) Defence=13{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=8, Awareness=6, Base Damage=1//8
[33]Archers, Elite (DM+3) Defence=15{Armor=2}, Morale=6{Endurance=2}, Fighting=2, Marksmanship=6, Awareness=7, Base Damage=1//9
[34-40]Cavalry, Trained (DM+3) Defence=6{Armor=5}, Morale=6{Endurance=2}, Fighting=5, Animal Handling=2, Base Damage=5
[41]Cavalry, Trained (DM+3) Defence=6{Armor=5}, Morale=6{Endurance=2}, Fighting=4, Animal Handling=5, Base Damage=5
[42-45]Cavalry, Elite (DM-3) Defence=6{Armor=5}, Morale=6{Endurance=2}, Fighting=12, Animal Handling=3, Base Damage=5
[46-47]Wyvern Cavalry, Trained (DM+3) Defence=6{Armor=5}, Morale=6{Endurance=2}, Fighting=4, Animal Handling=3, Base Damage=5
[48-50]Engineers, Trained (DM+9) Defence=5{Armor=2}, Morale=12{Endurance=4}, Fighting=2, Warfare=5, Base Damage=1
{Armed with Large Steam Cannons Health=50(Armor=7)} Base Damage=10
[51]Engineers, Trained (DM+9) Defence=5{Armor=2}, Morale=12{Endurance=4}, Fighting=2, Warfare=7, Base Damage=1
{Armed with Centipede Health=10(Armor=1)} Base Damage=1 (Ignores AR)
[52]Engineers, Elite (DM+) Defence=5{Armor=2}, Morale=21{Endurance=7}, Fighting=5, Warfare=10, Base Damage=1
{Armed with Centipede Health=10(Armor=1)} Base Damage=1 (Ignores AR)
[C0]Edward von Keller, Elite Defence=3{Armor=6}, Morale=6{Endurance=2}, Fighting=6, Warfare=7, Command=7, Base Damage=3
{With Nestav[18]}
[C1]Alesky Hadran, Veteran Defence=3{Armor=6}, Morale=6{Endurance=2}, Fighting=5, Warfare=2, Command=9, Base Damage=3
{With Nestav[45]}
[C2]Milford Cyneburg, Trained Defence=3{Armor=6}, Morale=6{Endurance=2}, Fighting=2, Warfare=6, Command=4, Base Damage=3
{With Nestav[25]}
Koth Composition:
[00-29]Koth, Adult Defence=12{Armor=5}, Health=48, Fighting=4, Base Damage=5
[AA-AJ]Koth, Adult Defence=10{Armor=8}, Health=60, Fighting=5, Base Damage=7

The ground is dry with the river suffering from an ongoing drought.
OOC wrote:Each block represents 20 yards.

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4 Re: Black Water on Mon Nov 13, 2017 8:35 pm

Siege:
Large Steam Cannons are to open fire on the west flank of the Koth.

Main:
Hold position, shield wall formation, set for a charge.

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5 Re: Black Water on Tue Nov 14, 2017 12:30 pm

Nestav[48] attacks Koth[AA]. Test Result=20(*4). Damage Done=40(-8 ). Koth[AA] has 28 Health left.
Nestav[49] attacks Koth[AB]. Test Result=15(*2). Damage Done=20(-8 ). Koth[AB] has 48 Health left.
Nestav[50] attacks Koth[AC]. Test Result=21(*4). Damage Done=40(-8 ). Koth[AC] has 28 Health left.

Second Order Phase:

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6 Re: Black Water on Tue Nov 28, 2017 6:25 pm

Turn 2:

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7 Re: Black Water on Mon Dec 11, 2017 2:17 pm

The river undergoes its end of year flooding whilst the koth are busy crossing.



Glory
Nestav earns 1 Glory.

Training
[48-50]Engineers, Trained +2T

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