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If you were in charge... of Mass Effect

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1 If you were in charge... of Mass Effect on Thu Sep 03, 2015 1:48 pm

If you were in charge of Mass Effect franchise, what would you do?
A better version or remake of Mass Effect 3 aside, which many of us wish, how would you proceed?

I was recently daydreaming of three things:

1. Mass Effect Strategy game, tell me it wouldnt be sweet to have a strategy game set during the Reaper War. Where you can have epic space battles, gather resources, make new alliances and slowly kick the Reapers a**. Lore wise, that a beatiful opportunity to give more character to the Reapers with more confrontations with harbinger and other reapers. There is just so much potential and I hope that one day we will get a game like that.

2. Mass Effect Smuggler/Underworld Game. I'd love to start on the back foot as a random thug from citadel or omega and slowly make my way to the top the crime world, to be a force which could rival with the Blue Suns, Eclipse, Blood Pack  and maybe even Aria herself. This is a great opportunity because you dotn have to have a villain more badass than the reapers, you can still have rumors of reapers and the tense undertones of the original games, all the while telling a completely new story with hopefully a cool keep mechanic. All post Reaper War setting would be ideal for that sort of storytelling.

3. A Mass Effect Cartoon Show. Yeah live action is good, but I dont care. With a cartoon you can just accomplish so much more and it cost relatively the same. It gives countless opportunities to expand the universe, and give us our older characters such as Miranda, Garrus, Wrex, Liara etc. We can go forward in time or back in time or Shepard time. Unlike the Clone Wars which had to end with Episode 3, a mass Effect Cartoon can do whatever, and with proper writing be amazing.

What are your thoughts and ideas?

PS plus give me more books, maybe

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2 Re: If you were in charge... of Mass Effect on Thu Sep 03, 2015 8:01 pm

I never got around to finishing my thoughts in that other thread.

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3 Re: If you were in charge... of Mass Effect on Thu Sep 03, 2015 8:34 pm

To be honest I think Bioware are taking the best path possible with the new ME.

As far as ideas...an amimated TV series makes sense. But focus on a new cast of characters. Old favorites could pop up from time to time. I can't imagine them getting the old voice acting cast back on a long term basis.

As long as they don't borrow design choices from DAI I think they'll be decent as far as future games go.



Last edited by Metopholus on Thu Sep 03, 2015 10:39 pm; edited 1 time in total

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4 Re: If you were in charge... of Mass Effect on Thu Sep 03, 2015 9:51 pm

I wouldn't do anything to be honest. I'd let the games be the games and move on.

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5 Re: If you were in charge... of Mass Effect on Thu Sep 03, 2015 10:49 pm

Thinking about it; a strategy game set during the Reaper War would be a difficult thing to make entertaining (unless you make it akin to XCOM). You're not going to be playing as the Reapers, so you're stuck on the side that never has the strategic initiative. You have logistical objectives (and populations) to have to be protected; your enemy doesn't. The enemy knows where your planets are while they possess none for you to strike at. They hold an advantage in every tactical or logistical category except for production (which is something you won't be enjoying for very long).

Options that might work for a strategy game would be: the SA/Batarian War (including the Skyllian Blitz campaign) with the First Contact War as a tutorial, Rachni War, Krogan Rebellions, or the Eden Prime War. Of course, it would have to restrict itself to just space combat 'cause only having two units on the ground is going to be boring.

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6 Re: If you were in charge... of Mass Effect on Fri Sep 04, 2015 2:14 am

Spoiler:

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7 Re: If you were in charge... of Mass Effect on Sat Sep 05, 2015 7:38 am

I'd make a game centered around the C-Sec vice squad in the post Mass Effect 3 universe. Lots of investigations, murders, drugs, you name it. We could end it with a car chase shootout vs. a corrupt Asari diplomat and her hit squad of Asari commandos.

I'd make a good portion of the squad N7 Special Ops veterans from the Reaper War so we can explore their different points-of-view on that time period and how they handled the fallout afterwords (Rebuilding, PTSD, burying the dead, etc.). I'd also allow players to select from several races rather than defaulting as human.

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8 Re: If you were in charge... of Mass Effect on Sat Sep 05, 2015 1:21 pm

I like Braigwen's idea. *nods*

But in all seriousness... there's so much you could do with the ME universe it's kind of mind boggling. RTS game set during the First Contact war or the Rachni incident. 4x game set prior to the inclusion of the Reapers. Additional RPGs set in some of the more down-to-earth (no pun intended) aspects of the setting, like what Kolson suggested with a C-Sec focus or maybe one set involving one of the other Spectres we almost never hear about engaging in a lengthy cat and mouse game ultimately involving the Broker, or maybe a Telltale style game set entirely in the Citadel which involves trying to be diplomatic and negotiating treaties and interacting with friends and romances and the other types of things Telltale does so well. The possibilities are, to be blunt, huge. Hells, why not go have a full-tilt FPS game set in ME? Call of Duty style (the good ones, like say 4) where you're a gropos trying to fight your way through any number of the interesting conflicts we've seen in the history, OR how about one where you're one of those elite teams (like the Salarans and Asari both have) doing wetwork missions no one is supposed to hear about to maintain stability, or to push political agendas, or God knows what else.

Seriously. I would argue that (virtually) any genre of game could be done in the massive universe ME is. And I would argue it'd be possible to make such games good. That's what I'd do. Spread the wings, dammit.


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9 Re: If you were in charge... of Mass Effect on Sat Sep 05, 2015 2:54 pm

Having an FPS akin to Battlefield could certainly be a great one (or even a Call of Duty styled one). You are talking about a setting that believes space combat to be the ultimate arbiter of war so have let their ground arsenal wither and regress. To date, the only weapons we've seen for the ground armies are: footsoldiers, APCs/IFVs, the weird helicopter/aircraft hybrid thing, and AAA guns.

Thinking of it like that, Mass Effect: Battlefront where they just slap a Mass Effect skin on a Battlefield game would work just fine.

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10 Re: If you were in charge... of Mass Effect on Sat Sep 05, 2015 3:43 pm

Something to keep in mind is that I think any next game in the series needs to be a palate cleanser and by that I mean a quiet, thoughtful game (in tone, this is still Mass Effect and I expect a certain level of action) that puts what happened in the series so far into perspective and gives an idea of what might happen going forward. Now I don't expect Bioware to do this, not after botching Dragon Age 2, but that's still what I'd prefer. I'd get back to epic storytelling after that.

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11 Re: If you were in charge... of Mass Effect on Sat Sep 12, 2015 8:16 pm

If I were in charge of ME I'd bring Shepard back.
Spoiler:
I'm sorry.

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12 Re: If you were in charge... of Mass Effect on Thu Sep 17, 2015 4:50 am

Sorry, I meant to put this here.

This post is
Spoiler free!

I would be interested in a game with a story that follows multiple people from different perspectives, each of a different race with their own set of choices that influence the path the story takes when they all meet up:

Party
A salarian engineer, an independent agent with STG
A krogan vanguard, a former member of Aralakh Company
A turian soldier, a retired C-Sec officer recalled to active duty for the Ninth Platoon
A batarian infiltrator, gone rogue after the fall of Kar'shan
A human adept, "graduated" from Grissom Academy
A drell sentinel, a Kahje-born Spectre whose cybernetics greatly postpone a terminal disease

Character debuts
They each have their origin to go through, pairing up with each other(which you also get to play) until they're all together on the Spectre's ship. The Spectres are the(please excuse me) the catalyst for all six coming together, but the player has the option of choosing which one they want to continue playing as, storywise the character who assumes de facto leadership. Players get to choose a minor increase to a certain ability's power/duration, shields, kinetic barrier(they get both because hey, sentinel, hello?), or health, with varying roleplay descriptions dependent on their race(which would affect dialogue and story if it's a game worth its salt).

Story setup
The origins would take place during the war with the reapers. The campaign proper would take place after the salvation of the galaxy by the heroic and indispensable Commander Shepard, whom most people in the galaxy had come to idolize or regard with bitter respect(including the party, including the batarian). The Council has decided to get bold with the unmapped relays and send groups to explore them.

The party is one such group, whom they task with exploring the nebula(of the Milky Way or a totally new galaxy) on the other side of the Omega 4 relay. "How do they get out of the exploding suns of the galactic core," you may be asking. Technology using dark energy, technobabble, they get around to it. Or I dunno, name a different unmapped relay. Maybe in batarian space.

Conflict
They encounter a hostile presence oppressing the indigenous sentient life, and discovery of the civilization in Council/Terminus Space by the hostile presence exacerbates the situation. Dark energy plays a strong role in the story and its themes.

You know, this would actually be a great setup for a pen&paper campaign, obviously more freeform and the players get to pick their races and things. Quarian characters would have to be Tech specialists or an engineer hybrid class. It's alluded that they can't be biotic, but maybe they just never researched it because other priorities and goals unique to their situation just kept it out of focus, or dismissed by the decision makers and big wigs of the scientific community.

This setup might also be a likely candidate(loose details) for the premise of Andromeda.

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13 Re: If you were in charge... of Mass Effect on Fri Sep 25, 2015 12:29 pm

You know what would be freaky, but interesting to get into? The L4 biotic implants contain VI interfaces that monitor brain activity and adjust the performance of the implant on the fly to reduce effectiveness to ward off side effects of use, or increase power as necessary. The wiki doesn't say that the L5s also have this VI.

It would be interesting to see what would happen if a biotic's implant somehow went rogue or unlocked sentience and started intentionally spiking a biotic's implant on purpose or reducing effectiveness in a fight - those would really be its only ways of trying to grab attention. I don't know the how of that, but I know it could be detected by machinery or devices used to observe the calculations of VIs(on the fly or under routine checkups) for consensus and calculations that go beyond the scope of standard VI programming. If a synthetic being could somehow read the calculations/activity of a biotic implant and try to respond to said calculations/activity to establish communication...who knows, maybe an aural communication device could be made to translate the activity or "calculations" of the VI to rudimentary speech for the human to respond to.

As to what the VI monitor in a biotic implant would desire, or wish to say, is anyone's guess. It's a cool idea though, isn't it?

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14 Re: If you were in charge... of Mass Effect on Fri Sep 25, 2015 9:50 pm

Oh, that is a cool idea. Depending on your choices you could help the VI emerge as a fully sapient AI and either work with it, enslave it, or give yourself up to it. Bonus points if the entire game takes place in the L4's mind while they struggle for control over the body.

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15 Re: If you were in charge... of Mass Effect on Sun Sep 27, 2015 12:22 pm

I just saw Bailey's introduction in someone's LP. I'm thinking I would really enjoy a cop drama in C-Sec, where dialogue options and choices could run the gamut between by-the-books to Clint Eastwood in addition to tonal differences in said responses between paragon and renegade, like Order vs Chaos and Paragon vs Renegade. Maybe stumble upon something that would be big for a C-Sec officer like the Reapers were for Shepard. A massive, ambitious takeover of the Citadel maybe, Gotham style? No Batman, that would require Spectre status.

Order-Chaos would be your reputation bar with 0 at the center, with you going into Chaos points or Order points dependent on the difference of your total points in both. It would add an additional dynamic to how people regard you in combination with your Renegade/Paragon scores, with the neutral Order-Chaos range using the maximum scores of 20 in Order and Chaos as a margins.

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16 Re: If you were in charge... of Mass Effect on Sun Sep 27, 2015 7:41 pm

Yeah, that's much of what I was thinking when I suggested the C-Sec campaign. There a lot of cool new mechanics you could add on top of this kind of story.

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